Items

Cassiopeia

A Guardian relic named for the queen of the night sky.

Any Auto Rifle 0

Catena MSc

A light, responsive weapon with attachment points for unorthodox systems modules.

Any Pulse Rifle 105

Clean Sweep XI

For housekeeping.

Any Auto Rifle 140

Cocytus SR4

The Omolon Cocytus SR4 will drown your enemies in a river of pain.

Any Scout Rifle 320

Coded Engram

A common engram. A cryptarch can decode this into a weapon.

Any Primary Weapon Engram

Coded Engram

A common engram. A cryptarch can decode this into a weapon.

Any Primary Weapon Engram

Coiled Hiss 1919

Watch your step.

Any Pulse Rifle 140

Cold Current

"There's something dark out beyond the Reef. I can feel it in the void…"

Any Pulse Rifle 125

Colovance's Duty

A precision-fire weapon, forged in fire by the Lords of the Iron Banner.

Any Scout Rifle 0

Cordova-HC3

Old roads. Bright arches. Loud voices. Stay close.

Any Hand Cannon 260

Corona MSc

Light the path. And when all else fails... aim for the head.

Any Pulse Rifle 105

Crackerjack.beta

Not liable for damage or disability caused by prototype performance.

Any Pulse Rifle 125

Crusader I

Executor-issued precision weapon for loyal supporters of the New Monarchy.

Any Scout Rifle 130

Crusader I

Executor-issued precision weapon for loyal supporters of the New Monarchy.

Any Scout Rifle 140

Crypt Dweller SR1

A marskman's weapon modified by Dead Orbit's superb technicians and specialists.

Any Scout Rifle 130

Crypt Dweller SR1

A marskman's weapon modified by Dead Orbit's superb technicians and specialists.

Any Scout Rifle 140

Cryptic Dragon

Those who doubt the existence of dragons are always the first devoured.

Any Scout Rifle 130

Cryptic Dragon

Those who doubt the existence of dragons are always the first devoured.

Any Scout Rifle 300

Cydonia-AR2

Full-auto instrument of war. The AR2 is a general-purpose weapon with a robust blowback action.

Any Auto Rifle 77

Cydonia-AR3

The City can't rely on a steady supply of programmable matter, so the multirole AR3 uses it only sparingly.

Any Auto Rifle 120

Dead Air 09F3

The recoil-cushioning cytogel, left to grow, has fused into a primitive neural network.

Any Pulse Rifle 125

Deadshot Luna SR1

Precision firepower modified to fit the exacting specifications of Dead Orbit's expanding arsenal.

Any Scout Rifle 140

Decoherent Engram

A matter engram of remarkable potency. The Cryptarch can decrypt this into a primary weapon.

Any Primary Weapon Engram

Decoherent Engram

The Cryptarch in the Tower may be able to decrypt this object and reveal its contents.

Any Primary Weapon Engram

Decoherent Engram

The Cryptarch in the Tower may be able to decrypt this object and reveal its contents.

Any Primary Weapon Engram

Decoherent Engram

A matter engram of remarkable potency. The Cryptarch can decrypt this into a primary weapon.

Any Primary Weapon Engram

Decoherent Engram

A matter engram of remarkable potency. The Cryptarch can decrypt this into a primary weapon.

Any Primary Weapon Engram

Decoherent Engram

The Cryptarch in the Tower may be able to decrypt this object and reveal its contents.

Any Primary Weapon Engram

Decoherent Engram

The Cryptarch in the Tower may be able to decrypt this object and reveal its contents.

Any Primary Weapon Engram

Decoherent Engram

A matter engram of remarkable potency. The Cryptarch can decrypt this into a primary weapon.

Any Primary Weapon Engram

Deep Fix T76

The word 'multirole' is kind of a misnomer. The role is shooting. Gun's just flexible about the how of it.

Any Auto Rifle 125

Dispatch I11

Sends help with every squeeze.

Any Auto Rifle 140

Do Gooder V

Hey! Hey! I can help!

Any Auto Rifle 140

Doctor Nope

First, do no* harm. *For values of 'no' approaching 'vast and permanent'

Any Auto Rifle 130

Doctrine of Passing

Death is the best teacher.

Any Auto Rifle 300

Doctrine of Passing (Adept)

Death is the best teacher.

Any Auto Rifle 0

Does Not Bow

A Kell cut off his arms. He built himself new ones. Then he killed the Kell with them.

Any Auto Rifle 300

Doom of Chelchis

"Where is the Great Machine? Where is the Great Machine?" —Chelchis, Kell of Stone

Any Scout Rifle 319

Down and Doubt 00-0

We all have those days.

Any Hand Cannon 390

Duke Mk. 10

Hand cannons reward calm technique and sharp shooting. The Mark 10 Duke is a well-balanced example.

Any Hand Cannon 12

Duke Mk. 10

Hand cannons reward calm technique and sharp shooting. The Mark 10 Duke is a well-balanced example.

Any Hand Cannon 17

Duke Mk. 20

Hand cannons reward calm technique and sharp shooting. Some Mark 20 Dukes bear a hand-scratched engraving, I DO NOT STRAY.

Any Hand Cannon 0

Duke Mk. 21

Hand cannons reward calm technique and sharp shooting. The Mark 21 Duke is notable for its excellent reliability even when wet.

Any Hand Cannon 32

Echo 33

"Negative. We will hold until overrun. Echo 3-3, signing off."

Any Pulse Rifle 125

Eclypse V/MX2

If it's worth shooting once, it's worth shooting - how many times was that?

Any Auto Rifle 125

Eidolon Ally

We thought it was inanimate but it has grown...changed. Ghost refuses to analyze it further but I secretly believe it has become my friend.

Any Auto Rifle 140

Encoded Engram

An encoded matter engram. The Cryptarch can decode this into a primary weapon.

Any Primary Weapon Engram

Encoded Engram

An encoded matter engram. The Cryptarch can decode this into a primary weapon.

Any Primary Weapon Engram

Encoded Engram

An encoded matter engram. The Cryptarch can decode this into a primary weapon.

Any Primary Weapon Engram

Encoded Engram

An encoded matter engram. The Cryptarch can decode this into a primary weapon.

Any Primary Weapon Engram