Often overlooked, the Empyrean Bellicose is an Exotic Titan helmet that probably only leaves your vault when there’s an Airborne Modifier active somewhere in a PvE activity. While rather stylish with its sleek curves, pearlescent coloring, and clockwork motif, it’s not normally considered particularly viable. Does the Empyrean Bellicose deserve the bad rap? Let’s have a look.
Empyrean Bellicose Stats
Equal weighting across the board for the Empyrean Bellicose, with each potential stat output having the same maximum value, looking a little something like this:
- Intellect – 33-67
- Strength – 33-67
- Discipline – 33-67
While the outcomes are pretty much random for this, your potential boosting perks are not.
Empyrean Bellicose Perks
Selectable Perk 1 – Stat Increase
Math may not be our strong suit, but we can see that the odds are stacked against Discipline for this one. For the first perk slot, there’s a 2/3 chance of rolling Intellect, and in the second, a 2/3 of rolling Strength. These are the available perks:
- Increase Strength
- Increase Discipline
- Increase Intellect
As such, you’re likely looking at a boost to Intellect and Strength with the Empyrean Bellicose. We advise you plan accordingly!
Selectable Perk 2 – Super Energy Buff Perk
Nothing unusual here, you’ll be looking at the standard array of Destiny Exotic Helmet selectable Super perks here:
- Inverse Shadow – Increased Super energy gained from killing minions of the Darkness.
- Ashes to Assets – Gain bonus Super energy on Grenade kills.
- Hands-on – Gain bonus Super Energy from melee kills on minions of the Darkness.
Just like we always say, hope for Inverse Shadow, as it carries the most by way of versatility and enables you to gain a constant stream of Super energy. Due to the higher chance of rolling a Strength boost, Hands-On can be good for synergy. However, if you’re looking for balance and a bit of a Discipline buff, then Ashes to Assets will be your friend.
- Second Thoughts – Gain bonus Super energy from Special Weapon kills on minions of the Darkness.
- Heavy Lifting – Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness.
As we usually recommend, go with Inverse Shadow if you can, but if that doesn’t work out so well, Second Thoughts is a viable option with a higher likelihood of rolling overall.
Non-Selectable Perk – Orb of Light Buff
There are 3 possible outcomes for this final, non-selectable slot, as opposed to the usual four:
- Innervation – Bonus grenade energy on Orb pickup.
- Better Already – Shields start recovery immediately after Orb pickup.
- Infusion – Replenishes health each time you pick up an Ord of Light.
While these perks are all best suited to PvE, we would recommend hoping for Better Already or Infusion as they help to get that little edge in a tense firefight. However, considering how the Empyrean Bellicose is likely a little Discipline-adverse, Innervation isn’t bad at all.
Exotic Perk – Antigrav Thrusters
- Aiming weapons while in the air will hold you in place for a short time, and Orbs collected while you Super is full will recharge your melee ability.
The Last Word
For stats and perks, the Empyrean Bellicose is decidedly average overall. Nothing jumps out as exceptional for this helmet besides its looks and style. There’s very little we can actively recommend here. As we’ve covered already, it does have some utility, but that utility is about as niche as it gets and limits the output considerably. While we’d love to give it something higher, the fact that it only becomes useful under the rarest of circumstances means we’re forced to give the Empyrean Bellicose a rather lower 2/5 Exotic Engrams.
With Rise of Iron not coming to last-gen, we ask the tough question: Should Bungie abandon last-gen altogether? Ever get confused by how Orbs of Light work? This video might help explain things! The Gjallarhorn may be returning, but it won’t be the same. Bungie’s Scott Taylor is talking Rise of Iron Gjallarhorn nerfs.