Activities

Paradox

Investigate the signal coming from the Vault of Glass.

Story 42 1-3 3 Ishtar Sink, Venus

Queen's Ransom

Follow Skolas into Vex territory to aid in his capture for the Queen.

Story 41 1-3 3 Ishtar Sink, Venus

Queen's Ransom

Follow Skolas into Vex territory to aid in his capture for the Queen.

Story 42 1-3 3 Ishtar Sink, Venus

Queen's Ransom

Follow Skolas into Vex territory to aid in his capture for the Queen.

Story 24 1-3 3 Ishtar Sink, Venus

Regicide

Using the power of ascendance, pass through the rupture and put an end to the Taken King.

Story 34 1-3 3 Dreadnaught, Rings of Saturn

Regicide

Using the power of ascendance, pass through the rupture and put an end to the Taken King.

Story 42 1-3 3 Dreadnaught, Rings of Saturn

Regicide

Using the power of ascendance, pass through the rupture and put an end to the Taken King.

Story 41 1-3 3 Dreadnaught, Rings of Saturn

Restoration

Return to Fallen territory and hunt for parts to restore your ship's ability for interplanetary travel.

Story 2 1-3 3 Old Russia, Earth

Rise of Iron: Prelude

An ancient foe returns to threaten humanity. Face the challenge that defeated the Iron Lords.

Story 1 1-3 3 Old Russia, Earth

Scourge of Winter

Hunt and kill Draksis, the House of Winter's Kell, hiding deep in the caves of the Ishtar Sink.

Story 42 1-3 3 Ishtar Sink, Venus

Scourge of Winter

Hunt and kill Draksis, the House of Winter's Kell, hiding deep in the caves of the Ishtar Sink.

Story 14 1-3 3 Ishtar Sink, Venus

Scourge of Winter

Hunt and kill Draksis, the House of Winter's Kell, hiding deep in the caves of the Ishtar Sink.

Story 41 1-3 3 Ishtar Sink, Venus

Shrine of Oryx

Search the darkest corners of the Hellmouth for the fabled Shrine and destroy it.

Story 42 1-3 3 Ocean of Storms, Moon

Shrine of Oryx

Search the darkest corners of the Hellmouth for the fabled Shrine and destroy it.

Story 41 1-3 3 Ocean of Storms, Moon

Shrine of Oryx

Search the darkest corners of the Hellmouth for the fabled Shrine and destroy it.

Story 9 1-3 3 Ocean of Storms, Moon

Siege of the Warmind

Find Rasputin's bunker. Defend it against the Hive attack.

Story 12 1-3 3 Old Russia, Earth

Siege of the Warmind

Find Rasputin's bunker. Defend it against the Hive attack.

Story 41 1-3 3 Old Russia, Earth

Siege of the Warmind

Find Rasputin's bunker. Defend it against the Hive attack.

Story 42 1-3 3 Old Russia, Earth

Summoner's Circle

Stop a coven within the heart of the dreadnaught from creating a powerful Taken warbeast.

Story 41 1-3 3 Dreadnaught, Rings of Saturn

The Archive

Find the Collective's lost Archive, sealed for centuries, in a vault deep beneath the Ishtar Academy.

Story 12 1-3 3 Ishtar Sink, Venus

The Archive

Find the Collective's lost Archive, sealed for centuries, in a vault deep beneath the Ishtar Academy.

Story 41 1-3 3 Ishtar Sink, Venus

The Archive

Find the Collective's lost Archive, sealed for centuries, in a vault deep beneath the Ishtar Academy.

Story 42 1-3 3 Ishtar Sink, Venus

The Awoken

Travel to the home of the Awoken and find what they know about the Black Garden.

Story 10 1-3 3 The Reef, Asteroid Belt

The Black Garden

Fight through the Gate and enter the Black Garden to destroy its heart.

Story 41 1-3 3 Meridian Bay, Mars

The Black Garden

Fight through the Gate and enter the Black Garden to destroy its heart.

Story 18 1-3 3 Meridian Bay, Mars

The Black Garden

Fight through the Gate and enter the Black Garden to destroy its heart.

Story 42 1-3 3 Meridian Bay, Mars

The Buried City

Clear out the Cabal occupying the lost city of Freehold and explore what remains.

Story 41 1-3 3 Meridian Bay, Mars

The Buried City

Clear out the Cabal occupying the lost city of Freehold and explore what remains.

Story 42 1-3 3 Meridian Bay, Mars

The Buried City

Clear out the Cabal occupying the lost city of Freehold and explore what remains.

Story 17 1-3 3 Meridian Bay, Mars

The Coming War

Travel to Phobos and investigate the Cabal distress signal.

Story 25 1-3 3 Fleetbase Korus, Phobos

The Coming War

Travel to Phobos and investigate the Cabal distress signal.

Story 25 1-3 3 Fleetbase Korus, Phobos

The Coming War

Travel to Phobos and investigate the Cabal distress signal.

Story 42 1-3 3 Fleetbase Korus, Phobos

The Coming War

Travel to Phobos and investigate the Cabal distress signal.

Story 41 1-3 3 Fleetbase Korus, Phobos

The Dark Beyond

Follow the trail of a Guardian who went dark searching for a way into the Hive Fortress.

Story 7 1-3 3 Ocean of Storms, Moon

The Dark Beyond

Follow the trail of a Guardian who went dark searching for a way into the Hive Fortress.

Story 41 1-3 3 Ocean of Storms, Moon

The Dark Within

Investigate reports of a hidden power trapped in the Cosmodrome Array stations.

Story 3 1-3 3 Old Russia, Earth

The Dark Within

Investigate reports of a hidden power trapped in the Cosmodrome Array stations.

Story 41 1-3 3 Old Russia, Earth

The Dreadnaught

Survive the Dreadnaught's superweapon and establish a beachhead for the Vanguard.

Story 42 1-3 3 Dreadnaught, Rings of Saturn

The Dreadnaught

Survive the Dreadnaught's superweapon and establish a beachhead for the Vanguard.

Story 28 1-3 3 Dreadnaught, Rings of Saturn

The Dreadnaught

Survive the Dreadnaught's superweapon and establish a beachhead for the Vanguard.

Story 41 1-3 3 Dreadnaught, Rings of Saturn

The Garden's Spire

Seize control of the Black Garden Spire held behind the wall of the Cabal Warbase and wake the Gate Lord's Eye.

Story 41 1-3 3 Meridian Bay, Mars

The Garden's Spire

Seize control of the Black Garden Spire held behind the wall of the Cabal Warbase and wake the Gate Lord's Eye.

Story 42 1-3 3 Meridian Bay, Mars

The Garden's Spire

Seize control of the Black Garden Spire held behind the wall of the Cabal Warbase and wake the Gate Lord's Eye.

Story 16 1-3 3 Meridian Bay, Mars

The Iron Tomb

Descend to the SIVA replication chamber, and end the threat once and for all.

Story 42 1-3 3 Old Russia, Earth

The Iron Tomb

Descend to the SIVA replication chamber, and end the threat once and for all.

Story 42 1-3 3 Old Russia, Earth

The Last Array

Track down codes to raise an ancient Array and connect it to long-lost colonies throughout the solar system.

Story 42 1-3 3 Old Russia, Earth

The Last Array

Track down codes to raise an ancient Array and connect it to long-lost colonies throughout the solar system.

Story 6 1-3 3 Old Russia, Earth

The Last Array

Track down codes to raise an ancient Array and connect it to long-lost colonies throughout the solar system.

Story 41 1-3 3 Old Russia, Earth

The Plaguelands

Clear the way to the heart of the SIVA threat, and open a new front on this war for other Guardians.

Story 42 1-3 3 Old Russia, Earth

The Plaguelands

Clear the way to the heart of the SIVA threat, and open a new front on this war for other Guardians.

Story 42 1-3 3 Old Russia, Earth